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Metal Gear Solid games, crafted by Hideo Kojima, merge a stealth-based combat system with a cinematic storytelling experience ...
MGS3 introduced CQC to the series, deepening the way you would enter and leave combat. Before this, Snake had a simple punch-punch-kick animation and the ability to flip an enemy or grab them in a ...
David Hayter finally played Metal Gear Solid 5: The Phantom Pain after eight years and finds it "pretty fun." Hayter playfully criticized Kiefer Sutherland's portrayal of Snake, referring to him ...
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